About This File
Cola Fluid V1.2 - Patch Notes
New Features & Improvements:
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Automatic Input Switching (AIS):
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Users can now manually take control of the bot using either a controller or keyboard.
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A configurable delay allows users to set how long the bot waits before resuming control (0.1s to 1s).
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AIS can be enabled/disabled depending on user preference.
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Persistent Settings:
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Most settings will now be saved between sessions, with the exception of the last-selected bot.
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New Stop Button:
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A dedicated stop button has been added to terminate the current bot session.
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Allows users to change settings and restart the bot without closing the loader.
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Warning: Using this mid-game may cause re-initialization issues due to SDK injection limitations.
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In-Game Overlay:
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Displays which bot is in use.
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Shows whether the bot is currently enabled, making it easier for users who toggle without needing the loader open.
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Indicates the active input method being used.
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These updates make it easier to use the bot without needing to toggle it off and on for manual intervention.
Please remember this is a BETA version and is a work in progress, things might not work perfectly.
What's New in Version 1.2a BETA See changelog
Released
Couple of smaller issues resolved in this version.
- Changed the way bot inputs are now reset when the bot is disabled, this was previously leading to the bot holding down boost or powersliding when it was disabled. This should now be resolved.
- Hotkey setting has now been fixed, it should now remember your hotkey and use the correct one for enabling/disabling the bot.
- I've added some cleanup code to clear the cached files on startup. It should have been cleaning up on exit but sometimes this failed to fully complete. This was sometimes leading to poor bot performance, so you should seen an improvement overall.